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World of Outlaws: Sprint Cars 2002 $19.99 World of Outlaws: Sprint Cars 2002 lets you hurtle around the track at speeds in excess of 170 mph as you experience jaw-dropping graphics, realistic physics, and boundless white-knuckle action. You can compete on 12 real-world tracks from the World of Outlaws racing circuit and race as one of 24 official World of Outlaws drivers. The graphics are based on the award-winning Ratbag Difference Engin… |
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NASCAR Thunder 2002 $11.00 NASCAR Thunder 2002 roars onto your Xbox with an ultra-fast rendering engine. Its deep field of more than 60 drivers includes every active NASCAR star, rookie, and veteran, or you can create your own legendary champion. Climb behind the wheel of a Pontiac, Chevrolet, Ford, or Dodge to race on all 23 NASCAR tracks, including the Chicagoland and Kansas City Speedway venues. The new career mode lets … |
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MX 2002 featuring Ricky Carmichael $28.95 The biggest extreme sport just got bigger! Prepare for new levels of immersion, authenticity and compelling gameplay with MX 2002 featuring Ricky Carmichael for the Microsoft Xbox. Ride like a champion, compete for rockstar status in freestyle mode or just cruise the open terrain for your moto kicks. Featuring jaw-dropping graphics, awe-inspiring speed, a perfect blend of traditional racing and fr… |
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EA Sports Active 2 $0.01 … |
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Logitech Rumble Gamepad F510 $30.56 The Logitech 940-000106 Rumble Gamepad 510 is the ultimate precision instrument, whether you’re going for the tackle, the kill, the gold, or the finish line. The comfortable rubber grips keep you at the top of your game for hours of play. It also features familiar button layout… |
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SteelSeries Simraceway SRW-S1 Gaming Steering Wheel $115.48 The Simraceway SRW-S1 Steering Wheel co-developed with SteelSeries, provides a fully customizable driving experience where the steering, shift and pedal controls are in your hands on a free-standing, real-wheel design. The SRW-S1 will work with any major PC racing title*, but was specifically designed alongside some of the world’s top Indy Race Car drivers while using the Simraceway online racing … |
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Xbox Games Review – Splinter Cell Conviction
Tom Clancy’s Splinter Cell: Conviction for the Xbox 360 gaming platform is Ubisoft’s fifth release in the Splinter Cell series. Although originally announced way back in May 2007, delays and re-developments pushed its release out until April 16, 2010. It introduces a number of welcomed features and additions to this highly-popular game series, including enhanced gameplay, improved multiplayer modes.
Anyone who saw the demo released in March 2010 knows the enhancements that took the game “back to the drawing board” were well worth the wait.
The game picks up three years after the events occurring in Splinter Cell: Double Agent, with former Navy SEAL Victor Coste being held for interrogation by an anonymous group of men in a Black Arrow facility. Sam Fisher, also known as the “Man of Conviction”, comes back to the scene after years of being away chasing clues to the murder of his daughter.
Having been used up and tossed aside by his own country’s government, he must help a corrupt power save the nation from a faceless enemy against his will. He must, however, accept being forced back into duty if he is to ever find the key to his daughter’s death.
This latest Splinter Cell release introduces a variety of new features. It’s “Mark and Execute” feature allows players to mark specific targets for destruction when they break in through doors and windows. Targets can be prioritized so that certain enemies can be distracted or disabled first while another target is targeted for elimination.
Another new feature, “Last Known Position”, allows the player to outflank his enemies by creating a visual silhouette of where an alerted guard last saw him. Other new features allow the player to be taken hostage and even allow the player to use nearby objects to help “influence” an interrogation.
The environment plays a key role in this game by further projecting mission objectives and key plot points onto walls so that the player remains immersed in gameplay even during narratives.
Multiplayer mode encompasses a split-screen system link with an online co-op mode. Another interesting multiplayer feature is the “Deniable Ops” mode, which sports four modes, Hunter, Infiltration, Last Stand, and Face-Off, that players can fight the computer AI within.
One of Ubisoft’s major goals with the Conviction release was to make the game more accessible, as the last release, Chaos Theory, turned off all but the most hardcore gamers. It is hoped these new features and improved gameplay will change this for the better.
Overall Splinter Cell: Conviction has received good feedback from all the major game critics, with its best reviews coming from The Escapist (5 out of 5 stars), Game Pro (5 out of 5), IGN (9.3 out of 10), Game Informer (9 out of 10) and GameTrailers (8.9 out of 10). Edge Magazine, GamesRadar, and GameSpot all awarded it with 8 out of 10.
The largest criticism given was the game’s short length, minimal stealth, and lack of narrative vividness during interrogation scenes. Overall, however, Splinter Cell is likely to satisfy.
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